Since then we've been able, through extremely hard work and commitment by all of our employees, to stay afloat, clean up our business and start thinking about our future and the future of Payday. "On December 3rd, we only had projected cash reserves to run the company until mid-January 2019," Nermark wrote in his post, "This was how serious the situation had become. The studio has been engaged in a well-documented fight for survival over the 12 months, following the disastrous launch of Overkill's The Walking Dead - a failure that placed Starbreeze in dire financial straits and lead to the acrimonious exit of the studio's former boss Bo Andersson, as detailed in Eurogamer's lengthy report The fall of Starbreeze. It will also be creating new paid DLC, contrary to its previous announcement that all future updates would be free.Īll of this comes via a candid post by Starbreeze CEO Mikael Nermark, who explained that the decision to resurrect Payday 2 was made "having reconsidered future". Beleaguered Swedish studio Starbreeze has announced that it will be restarting development on its popular multiplayer heist game Payday 2, despite shutting down work on the game last December to focus on other projects.
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